![The Marthlands Map](https://static.wikia.nocookie.net/pcg/images/7/74/The_Marthlands_Map.webp/revision/latest/scale-to-width-down/387?cb=20240608013323)
Map of the planet
Marthland is the name of a planet created by Epic Worlds PCG for the The Community Chronicles Project.
History[]
Toxic Ages (1054 ACR)[]
Upon the planet's creation, a strange chemical intoxicated the water within the planet, so creatures had to resort to getting water from the Twisted Lake or expensive filtration systems. Some humans built bunkers which they would remain in for centuries to come. We later learned that this was caused by Agent Goop. crashing into the planet's sea.
The Neo Ages (1999 ACR)[]
Many creatures migrated to this planet because it is far away from the Shogon Sector and the Mez'Dora Corridor. Many flocked here to get away from crime and wars. This planet was fairly neutral with little to no wars at all. All was peaceful until Evil Epic came to this planet and established a brutal rule with his mech army and many allies. This reign lasted only a few years until a creature known as Zancron decided to give Slim Jim (A bounty hunter gnome) all of his weapons. Slim Jim killed Evil Epic with one slash of his sword and took his throne. He is known as the new ruler of the planet. Near The Market, a massive casino is formed by Doctron and Arx.
The Serpent Ages (2000 ACR)[]
After Zancron released Spike Serpant from his frozen status, he decided to take Arx the Varx into the underworld. Zancron rushed after him and later saved Arx's life and defeated the evil Spike Serpant. Walter White was also defeated during this time. (Hunted In The Marthlands)
Arcmage of the Marthlands (2000 ACR)[]
Zancron accepted a strange pill from Teddy which allowed him to become an Arcmage. Also Agent Goop. was released and the Acid sea turned back into drinkable water. (Sea of Acid)
Add-Ons[]
The Fade Add-On[]
Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 |
1-5 Save Games | 6-12 Save Games | 13-20 Save Games | 21-30 Save Games | 31+ Save Games |
No Change | Strange things start to happen.
-Inventory Items disappear or gain sentience |
The player will randomly shapeshift into other creatures | The player may randomly get teleported into the backrooms, they will have to complete 1 screen in there | The player ages 50 years and becomes super slow and old |
Locations[]
- Storm Central: full of constant storms that make it impossible for inhabitants to survive, but precious treasures and artifacts can be found here.
- The Portal: the gate to which creatures can access this planet.
- Skid Islands: overrun by the Skibidi virus, these islands are now forgotten, and the bridges connecting them to the mainland have been destroyed to stop the spread.
- Twisted Lake: a lake where the spirits of known creatures will haunt you.
- Gnome Territory: a hostile patch of land that should not be messed with.
- Arx's Trading Post: a humble abode with useful trades.
- The Market: a luscious metropolis with something for everyone to purchase.
- Lost Statues Forest: an eerie path with frozen creatures from long ago.
- The Tubes: crazy!!!!!!!
- Hoodland Mountain Range: a prestigious set of mountains that attract strange creatures such as Walter White.
- Castle of the Dead Voices: the old palace of the old king (Evil Epic).
- The Bunker Kingdom: a race of humans who have lost all hope.
- The Dump Lands: the rough scrap territory where the strongest of creatures survive and thrive. This is the most crime-filled part of the planet.
Games[]
Inhabitants[]
- Zancron
- Arx
- Evil Epic
- Warrior Gnomes
- Zoovac (Ghost Form)
- Beebok (Ghost Form)
- Spike Serpant
- Skeletons
- Garfiend
- Telli
- Marmaduke
- Slugworm
- Quabbath
- Bonto
- Gontor
- Slim Jim
- Clooktok
- Doctron
- Walter White
- The Arcmage
- Zormax
Old Guide[]
This sector is ruled by Evil Epic’s Mech Army with an iron fist. The Mechs will be out on patrols and can be very stupid, so they are easy to kill. Thanks to Varxs that inhabit this zone, players can get supplies at nearby markets. The players should not go to the Twisted Lake for many have seen dark things that will scar them forever. The Hoodland Mountain Range is a quiet yet eerie place in which giant mountain gnomes dwell. The players cannot see them, but the gnomes can see them. The other tribal gnome territories are hostile, but the player can bribe the gnomes and even recruit an army. Random psychotic tutorial bots float throughout the sky, randomly flying down and attacking players, but if you hide well enough you will be fine. To survive, do not say Save Game a lot, because dark things can happen if you do!